The traffic to my blog from my first two Fishville blog posts has been staggering. How can I resist? That’s right, it’s time for Yet Another Fishville Post (YAFP). Come on, you know you want to read more…
I’ve been a little surprised to see how few accurate blog posts exist out on the web that break down the profit & experience for Fishville. For reference you can still find my first two blogs posts here:
- Fishville Economics: Points, Experience & Levels
- Fishville Economics: Points, Experience & Levels Part 2
Fortunately, I have found at least one new useful resource:
- The Fishville Wiki (on wikia)
I’m at Level 42 in Fishville, so I can get almost all of the data myself. However, I’m still missing the data for the last two fish:
- Blueline Trigger
- Longhorn Clownfish
If you have the data on either of these two fish, please post here in the comments.
In the past few weeks, Zynga has rolled out a number of new fish. I’ve updated my Google Doc with all the updated numbers.
The most interesting addition has been a series of fish that you can only purchase with Sand Dollars, which is the Fishville denomination for game money that you have to buy with real money.
This poses a dilemma for my calculations, since I base profitability on coins spent to coins earned. As a result, I needed a conversion ratio from Sand Dollars to Coins. Although you can’t buy Sand Dollars with Coins, you can buy both with real US dollars ($) from Zynga with a scaling price table:
Dollars | Coins | Sand Dollars | Coins / $ | SD / $ | Coins / SD |
5 | 7500 | 25 | 1500 | 5 | 300.00 |
10 | 15800 | 55 | 1580 | 5.5 | 287.27 |
20 | 33300 | 115 | 1665 | 5.75 | 289.57 |
40 | 70600 | 240 | 1765 | 6 | 294.17 |
Notice anything strange?
According to this table, the ratio of coins to sand dollars varies between 300 and 287, and in a non-linear fashion. It’s as if Zynga didn’t compare the volume discount on coins to the volume discount to sand dollars when they generated these prices.
Since it’s non-linear, I decided to take the “average” ratio as my conversion. So, for the purposes of this blog post, one sand dollar = 292.75 coins.
Using that ratio, I was able to regenerate my graphs. Here is the graph showing profitability of each fish, per level. All the assumptions from my second blog post still hold:
What you’ll notice is that some of the “sand dollar” fish are actually money losers for the first two levels. That’s right, assuming my conversion ratio, you’d be better off just buying coins with your money, rather than buying sand dollars and then growing these fish!
Now, the updated experience points chart tells a different tale:
In this case, you can clearly see that the best fish for experience, excluding the “fast fish”, are the sand dollar fish. As a result, it’s pretty clear that what you are buying with your sand dollars is a fast path to rise up levels. If you’re willing to spend the money on Batfish, you’ll be able to climb those levels quickly, and with much less work than minding 5 minute fish…
You can reference the full data in my Google Doc. Let me know if you see any issues with the calculations.
For reference, I’ll include the Level 1 tables here, just in case there are issues reading the now huge Google Doc.
Profit per Fish when you harvest at Level 1:
Fish | Profit / L1 | Minutes / L1 | Profit / Minute |
Sardine | 7.00 | 3 | 2.33 |
Mini Dart Goby | 11.00 | 5 | 2.20 |
Red Spot Cardinal | 23.00 | 15 | 1.53 |
Klunzinger Wrasse | 26.00 | 30 | 0.87 |
Bluedot Jawfish | 115.00 | 180 | 0.64 |
Bartlett Anthias | 21.00 | 45 | 0.47 |
Swissguard Basslet | 20.00 | 60 | 0.33 |
Pajama Cardinal | 34.00 | 120 | 0.28 |
Blue Green Chromis | 46.00 | 180 | 0.26 |
Shy Hamlet | 54.00 | 240 | 0.23 |
Longnose Hawkfish | 78.00 | 360 | 0.22 |
Purple Firefish | 580.75 | 2880 | 0.20 |
Percula Clownfish | 81.00 | 480 | 0.17 |
Flame Angelfish | 89.00 | 600 | 0.15 |
Blue Hippo Tang | 124.00 | 1080 | 0.11 |
Longnose Butterfly | 165.00 | 1440 | 0.11 |
Blue Mandarin | 125.00 | 1200 | 0.10 |
Royal Dottyback | 99.00 | 960 | 0.10 |
Hawaiian Hogfish | 72.00 | 720 | 0.10 |
Golden Puffer | 423.00 | 4320 | 0.10 |
Scooter Blenny | 133.00 | 1440 | 0.09 |
Blue Damsel | 195.00 | 2160 | 0.09 |
Blue Spot Grouper | 253.00 | 2880 | 0.09 |
Parrotfish | 76.50 | 1440 | 0.05 |
Moorish Idol | 53.25 | 1080 | 0.05 |
Blackfoot Lionfish | -67.50 | 1080 | -0.06 |
Orbiculate Batfish | -238.50 | 360 | -0.66 |
Clown Triggerfish | -149.75 | 180 | -0.83 |
Experience per Fish when you harvest at Level 1:
Fish | XP / Egg | XP / L1 | Minutes / L1 | XP / Minute |
Mini Dart Goby | 2 | 8 | 5 | 1.60 |
Sardine | 1 | 4 | 3 | 1.33 |
Red Spot Cardinal | 4 | 16 | 15 | 1.07 |
Orbiculate Batfish | 66 | 330 | 360 | 0.92 |
Blackfoot Lionfish | 79 | 790 | 1080 | 0.73 |
Klunzinger Wrasse | 5 | 20 | 30 | 0.67 |
Clown Triggerfish | 23 | 115 | 180 | 0.64 |
Purple Firefish | 181 | 1810 | 2880 | 0.63 |
Parrotfish | 88 | 880 | 1440 | 0.61 |
Bartlett Anthias | 4 | 20 | 45 | 0.44 |
Moorish Idol | 47 | 470 | 1080 | 0.44 |
Bluedot Jawfish | 13 | 65 | 180 | 0.36 |
Swissguard Basslet | 4 | 20 | 60 | 0.33 |
Pajama Cardinal | 8 | 40 | 120 | 0.33 |
Blue Green Chromis | 12 | 60 | 180 | 0.33 |
Shy Hamlet | 15 | 75 | 240 | 0.31 |
Longnose Hawkfish | 22 | 110 | 360 | 0.31 |
Percula Clownfish | 26 | 134 | 480 | 0.28 |
Flame Angelfish | 16 | 160 | 600 | 0.27 |
Longnose Butterfly | 35 | 350 | 1440 | 0.24 |
Blue Hippo Tang | 26 | 260 | 1080 | 0.24 |
Hawaiian Hogfish | 17 | 170 | 720 | 0.24 |
Royal Dottyback | 22 | 220 | 960 | 0.23 |
Scooter Blenny | 29 | 290 | 1440 | 0.20 |
Blue Damsel | 39 | 390 | 2160 | 0.18 |
Blue Spot Grouper | 45 | 450 | 2880 | 0.16 |
Blue Mandarin | 30 | 130 | 1200 | 0.11 |
Golden Puffer | 42 | 420 | 4320 | 0.10 |
Enjoy. Happy Holidays.
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Blue Hippo Tang XP per level is 234 add the initial 26 and you get 260 at level #1, not 52
Whoops. Fixed it in the Google doc. Will update the tables here.
Blueline Trigger
Grows in 5 hours
Buy for: 22 coins
Sell for: 104 coins
Buy XP: 21
Sell XP: 84
Longhorn Clownfish
Grows in 24 hours
Buy for: 49 coins
Sell for: 221 coins
Buy XP: 35
Sell XP: 315
It would be great if you split the graphs between fast-fish, 12 hours or shorter growth rate, and those over 12 hours.
Check Blue hippo tang level 4 time. Should be 4320 minutes (1080*4)
Making it a .223 XP/MIN
the Longhorn Cowfish ends up being a .225
Blueline Trigger -5 hour growth time, costs 22, sell price age 1 is 104, purchase xp is 21, sell xp age 1 is 84
Longhorn Cowfish -24 hour growth time, costs 49, sell price age 1 is 221, purchase xp is 35, sell xp age 1 is 315
apart from this statistics there should also be good suggestions on the leveling as well
from my point of view i would like to share a few takes i have on fishville atm
fishville has changed a lot since past month, so the leveling also needs some tweaking…
this leveling guide is only for those who want to pay little LESS attention to fishville and at the same time gain good amounts of XP..
the fantabulous fish i learnt about is the Longnose Hawkfish which gives 528 XP/fish (22+110*4)
22 is the exp gained for dropping the egg 110 is level1 exp multiplied by 4 for age 4 fish and grows in just a day(24 hours) 🙂
Longnose Hawkfish Stats
grows in: 6 hours
XP/egg: 22
Sell XP (Level 1): 110
Sell XP (Level 4): 440
now the most calculations will fructify only if u have already crossed the border of having 26 neighbours(because tanks have a neighbour caps attached with them the max is 26)
according to the current situation Zynga has put its customers in people have to settle with 40 fishes per tank (*sucks imo*)
so with longnose hawkfish pooling about 528XP/fish @ level 4 people can MAX generate XP in 1 Day (24 hours) with
1x Tank: 40*528 = 21120
2x Tanks: 80*528 = 42240
3x Tanks: 120*528 = 63360
4x Tanks: 160*528 = 84480
5x Tanks: 200*528 = 105600
6x Tanks: 240*528 = 126720
7x Tanks: 280*528 = 147840
8x Tanks: 320*528 = 168960
the Longnose Hawkfish needs to be fed every 12 hours or else it dies
apart from the Fishes there are decorations as well which gives huge amounts of XP upto 6650XP (pirate shipwreck) also u can decorate ur tank at the same time with certain plants like feather caulerpa, java ferns… to gain XP as well
i was level 14 before now level 39 using this technique without paying much attention to fishville 😀
my current screengrab of my tank 🙂
http://www.imgx.org/public/view/full/21891
I finally hit level 48 today, so here is the data for the Blue Line Trigger:
Required Level: 48
Cost: 22 Coins
Grows In: 5 Hours
Sells For: 104 Coins
Buy XP: 32
Sell XP: 126
Thanks again for compiling all of this useful info.
thats weird actually so far zynga has maintained quite a figurative calculations all the normal fishes are either 9,4 or 3 times the buy exp (i think the longer the days higher the times.. all fast fishes are 3 times their buy exp)
in case of longnose 22*4=88 exp
can u post a screenshot of that fish?? i think it should be 32*4= 128 XP
EDIT:
apart from this statistics there should also be good suggestions on the leveling as well
from my point of view i would like to share a few takes i have on fishville atm
fishville has changed a lot since past month, so the leveling also needs some tweaking…
this leveling guide is only for those who want to pay little LESS attention to fishville and at the same time gain good amounts of XP..
the fantabulous fish i learnt about is the Longnose Hawkfish which gives 374 XP/fish (22+88*4)
22 is the exp gained for dropping the egg 88 is level1 exp multiplied by 4 for age 4 fish and grows in just a day(24 hours)
Longnose Hawkfish Stats
grows in: 6 hours
XP/egg: 22
Sell XP (Level 1): 88
Sell XP (Level 4): 352
now the most calculations will fructify only if u have already crossed the border of having 26 neighbours(because tanks have a neighbour caps attached with them the max is 26)
according to the current situation Zynga has put its customers in people have to settle with 40 fishes per tank (*sucks imo*)
so with longnose hawkfish pooling about 528XP/fish @ level 4 people can MAX generate XP in 1 Day (24 hours) with
1x Tank: 40*374 = 14960
2x Tanks: 80*374 = 29920
3x Tanks: 120*374 = 44880
4x Tanks: 160*374 = 59840
5x Tanks: 200*374 = 74800
6x Tanks: 240*374 = 89760
7x Tanks: 280*374 = 104720
8x Tanks: 320*374 = 119680
the Longnose Hawkfish needs to be fed every 12 hours or else it dies
apart from the Fishes there are decorations as well which gives huge amounts of XP upto 6650XP (pirate shipwreck) also u can decorate ur tank at the same time with certain plants like feather caulerpa, java ferns… to gain XP as well
i was level 14 before now level 39 using this technique without paying much attention to fishville
my current screengrab of my tank
http://www.imgx.org/public/view/full/21891
reason for edit the boosted XP is now over 😦
Zynga’s been changing things up again. The Swissguard Basslet used to be a one hour fish, now it’s a one day fish!
its 2 days now
The fixed time value for level 4 is incorrect. It is not 2880 minutes for every fish. This really skews your spread sheet
What I have noticed is that level 4 time is just 4 x the level 1 time.
There is no more gain in XP for subsequent levels.
i still dont understand wats the confusion about level 4 so much?
i never saw ne difference in time taken to reach ne fishes to level 4 age the time shifts only occur during level 5 age which isnt of ne use cause there isnt ne XP or coins upgrades i have proof as well or u can easily check it by putting a longnose hawkfish and check after a day 😛
in case theres still confusion i ll take the example of longnose hawkfish
Baby – level 1——-6 hours/88XP
level1 – level 2——-6 hours/176XP
level2 – level 3——6 hours/264XP
level3 – level 4 —–6 hours/352XP
Xp/egg——–22
total XP per hawkfish = 22+352=374
total time consumed 24 hours according to wat its said no time delays for level 4 😛 the time delays happens from
level 4 – level 5 which doesnt matter since u dont gain ne extra coins or XP
heres a small update….
Blotcheye Soldier
http://img237.imageshack.us/i/screenshot008c.png/
Unlock Level: 60
Grows in: 12 Hours
Sells for: 120
Buy XP: 21
Sell XP: 189
Cost of Fish: 19 coins
Total XP gained per level 4 Blotcheye Soldier =
4*189 + 21=777 XP
Total Coins Gained per level 4 Blotcheye Soldier = 4*120 – 19 = 461 Coins
thats weird actually so far zynga has maintained quite a figurative calculations all the normal fishes are either 9,4 or 3 times the buy exp (i think the longer the days higher the times.. all fast fishes are 3 times their buy exp) in case of longnose 22*4=88 exp can u post a screenshot of that fish?? i think it should be 32*4= 128 XP